

There is no limit to the number of coins a player can accumulate during a game. The coins come into play in commercial transactions tying a city to its two neighboring cities. Each stage has a construction cost and gives a bonus when finished. Each Wonder is composed of two, three or four stages, represented on the board. These boards are double-sided and offer two different versions of the Wonder. Tutorial Video Game Elements Wonder BoardsĮach board represents the Wonder the player can build and the resource it produces from the start of the game (shown on the upper left of the board). The Conflict tokens form a reserve, next to the coins. The remaining coins form the bank (players may "make change" between the value "3" and "1" coins as needed). CoinsĮach player begins the game with 3 value "1" coins which they place on their board. If all the players agree, the Wonders boards can be chosen instead of randomly given. Notes: For your first few games, you should use side A of the boards, as they are simpler to use. The card and its facing determine the Wonders board given to each player as well as the side to be used during the game. Shuffle the 7 Wonder cards, face down, and hand one to each player. Then, shuffle the kept Guilds cards kept with the other cards to make up the Age III deck.Remove the 10 Guilds (purple cards) and randomly (and secretly) keep only the number required based on the number of players.


Setup One Deck Of Cards Per Ageįor each of the 3 decks, return to the box all cards which are not used based on the number of players.Įxample: in a 6 player game, the 3+, 4+, 5+ and 6+ cards are used. These Ages are each played similarly, with each player having the opportunity to play 6 cards per Age to develop his or her city and build their Wonder.Īt the end of each Age, each player compares their military might with their two neighboring cities (belonging to the players to their right and left).Īt the end of the third Age, the players count their victory points the player with the most points wins the game. 49 Age I cards, 49 Age II cards, 50 Age III cardsĪ game of 7 Wonders takes place over 3 Ages, each using one of the 3 card decks (first the Age I cards, then Age II, and finally Age III).
